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README.1ST
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1994-06-18
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README FIRST
This tiny BGL files can enjoy you to fly down and up from/to aircraft carrier.
Two US navy aircraft carriers, I call it Enterprise at Osaka bay and the other
KarlVinson at Tokyo bay.(If I spell it correctry.)
Other names, Nimits by Microsoft and Eisenhauer by Philadelphia sceney, are
already used.
Runway is expanded a little than real one for safe landing without aicraft trapping
mechanism. VOR, ILS are availrable and also for the Cessna aircraft landers,
LandMe command is availrable.
Copy all *.BGL files to your FLTSIM5/SCENERY directry and *.STN to your
FLTSIM5/PILOT directory.
I have checked this with FS5.1 (CDROM) and Microscene Japan add-on scenery.
(I recommeded to use water texture file of S.Halpern in compuserve named water.zip
for more better realistic sea water color than Microsoft default.)
Koji Kitamura June/18/95
Any question or request, please contact to Koji Kitamura
INTERNET kkitamura@vnet.ibm.com (in English only)
kkitamur@st.rim.or.jp
Compuserve 100220,534(in English only)
Niftyserve CXG00436@niftyserve.or.jp
Enterprise
Coordinates N34d28m33s E135d07m54s
ILS 109.10 and 109.20
VOR 116.30
KarrVinson
Coordinates N35d29m01s
E139d51m19
ILS 109.50 and 109.60
VOR 116.50
README FIRST
é▒é╠żé│é╚ SCENERY FILE é═ US é╠ï≤òΩé≡æσìπÿpé╞ôîï₧ÿpé╔éñé⌐é╫é▄é╡é╜üB
û╝æOé═ é╗éΩé╝éΩ âGâôâ^ü[âvâëâCâY üAâJü[âïârâôâ\âôé╞é╚é╕é»é▄é╡é╜é¬ Ä└ì█é╠æσé½é│éµéΦ
é¿é¿é½é▀é╔é┬é¡éτéΩé─éóé▄é╖üB é▒éΩé═ Ä└ì█é╠éαé╠é═ TRAP é≡Ägé┴é─ö≥ìsï@é≡ÆΓÄ~é│é╣éΘé╠é╔
é╜éóé╡é─ FS5 é┼é═é╗é╠ï@ö\é¬é╚éóé⌐éτé┼é╖üB
*.BGL FILE é≡ FLTSIM5\SCENERY é╠ SUBDIRECTORY é╔ *.STN é≡ PILOT é╠ SUBDIRECTORY
é╔ê┌ô«é╡é─é┬é⌐é┴é─é¡é╛é│éóüB
FS5.1 é╞ MS-JAPAN SCENERY é┼ TEST é╡é▄é╡é╜é¬ FS5.0 é┼éαé┬é⌐éªé▄é╖üB
éαé┐éδé± Ääé╠ WEST.LZH é┼ FS5.0 é╠è┬ï½é┼éαé┬é⌐éªé▄é╖üB
ûkæ║ ìPô± éUîÄéPéWô·